
- #Courseplay ls 19 generator#
- #Courseplay ls 19 manual#
- #Courseplay ls 19 full#
- #Courseplay ls 19 mods#
- #Courseplay ls 19 simulator#
Point is very close to the start/end of the first working row of theĭo not add straight section to turn end to align if there is no towed
#Courseplay ls 19 full#
If the center mode is lands, there is still a small chance thatĪn almost full circle connecting track will be added if the starting It is not, the direction node is the turning node, usually sitsįixed the calculation of the headland/middle transition. Misconception that the direction node is always on the root node, Proximity sensor sits on the back of the combine nowįixed pathfinder vehicle data rectangles, clarified the Moved the goal point on the level of the vehicle (controlled node), so the errorĬaused by the non-vertical controlled node is negligible.įew proximity sensor and vehicle size fixes

Uphill goal being too close caused oscillations in PPC. In this situation, seemed to be a lot closer when driving uphill, lot further whenĭriving downhill. The goal node was positioned on the ground level which is way below the vehicle.ĭue to this, the goal’s position in the controlled node’s reference wasn’t accurate

When driving over non-level bridges, the controlled node isn’t vertical and Proximity sensor directly on the back of the combine/chopper Improved chopper handling in turns with headland at an angle Reduce off field penalty when combine on headland for fasterīetter driving time estimation to rendezvous point nowĬonsidering turns we have to make to get there Problem getting temporarily closer to the fruit there, and it speeds Use a higher fruit value limit in the hybrid parts as it is not a Tried to make the rendezvous more fault tolerant Potato harvester pull back course fix for #5012įixes #6633 (Distance to next turn may not be defined for instance In a multitool configuration where the course begins This should fix issues when starting the inner vehicle This causedįixes #6724, when checking nearby vehicles, only checkįixes #4955 #6646 AD courses have no speed set,Īlso increased recursion limit for headland calculation, Reset mode when detaching/attaching implements (fixes #6726).
#Courseplay ls 19 manual#
Reintroduced manual working width configuration.Ĭan now be configured in XML, fixed SPSL9 working width,Īdded back that we need a mouse cursor, but now we can use any cursor and not only CP.īetter progress calculation for convoy mode (fixes #6011) Or other patterns with wide turns where the vehicle in the frontĬombines lower header after the rain stops, fixes #5039
#Courseplay ls 19 mods#
Lets face it, GIANTS know full well just how many players on FS15 and 17 have downloaded Courseplay, GPS and Follow Me, so, if we know how popular these game addons are to us as players, WHY? are GIANTS NOT "Seizing the Day" by accepting liability to issue these mods as the initial part of FS19 from the start.īy NOT accepting liability for these basic mods shown above, GIANTS are literally washing their hands of the matter and leaving it an OPEN MARKET to modders, to try and resolve the situation for them, to make their FS19 Game better more player friendly, AND, subsequently causing players to suffer downloading bad mods that are available from modders (only trying their best I suppose) because GIANTS are "Sitting on their hands" by simply NOT accepting responsibility for these solo player vital mods - Come on GIANTS you can do better than this, and include these basic need mods as part of the original game!!!!.Fixes a minor issue when using convoy (multitool) with lands "Courseplay", "GPS" and "Follow Me", I consider, if you are a solo player, are an ABSOLUTE MUST HAVE, on every solo players list of mods for FS19.

#Courseplay ls 19 generator#
changeLog:ĬoursePlay LS19 / FS19 - course generator setting GUI - added support for RO - new traffic recognition system - fieldwork row direction can also be selected manually now - support for big islands - multiplayer enabled - support for straw harvest addon - new option for course generation to bypass small islands in fields - added support for sprayer Addon (with the friendly support of David FONTAINE) - added combine convoy option - turn maneuver for headland corners to avoid missing fruit - added option to align to 1st waypoint in mode 2, 4 and 6 - added easy setup for multiple tools on one field work course - support for Plantium Edition(Still Work In Progress) - bugfixesįrom the comments above, I, Like you, apparently, am very disappointed that GIANTS have NOT included ANY such IMPORTANT/MUST HAVE mods as "STANDARD ISSUE" in the FS19 game for its GRAND DAY on 20 Nov 18. It allows you to have many different vehicles driving around autonomously and automatically, have them do field work, unload combines, drive fruit to selling points, fill a bunker or a trailer with a shovel, level and compact silage and much more.
#Courseplay ls 19 simulator#
Courseplay is a modification for Farming Simulator 19.
